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Orn Doula vs. The Hero Party: 5 Skills That Prove They Made a Fatal Mistake

The Hero Party called Orn a 'Jack of All Trades, Master of None.' Here are 5 skills proving he was the only reason they survived. Streaming on Crunchyroll.

Orn Doula standing powerful while the Hero Party watches in regret

They called him useless. They called him a liability. They kicked him out like yesterday's trash.

And now they're getting absolutely destroyed without him.

The Jack-of-All-Trades Was Kicked Out of the Hero's Party is the latest entry in the "Banished Hero" genre, and while we've been critical of Orn's personality (or lack thereof), there's no denying the satisfaction of watching the Hero Party crumble without him.

Here are 5 skills that prove Oliver and his arrogant crew made the worst decision of their adventuring careers.

Technical SpecsDetail
Original CreatorItsuki Togami
Studiostudio42
FormatTV Series (Winter 2026)
StreamingCrunchyroll

1. Guide Magic — The Skill They Didn't Even Know Existed

This is the big one.

Orn Doula developed Guide Magic, a technique so advanced that it literally optimized his party members' movements in real-time. He was calculating trajectories, adjusting spell timings, and positioning allies without them even realizing it.

The Hero Party thought they were naturally talented. They weren't. Orn was playing puppet master behind the scenes, making sure their poorly-timed attacks actually landed.

Now that he's gone? Oliver's sword swings are a beat too slow. The mage's spells are slightly off-target. Every encounter takes 30% longer because nobody is coordinating them anymore.

Fatal Mistake Rating: 10/10 — You can't miss what you never knew you had.


2. Analytical Eye — Real-Time Weakness Detection

While the Hero Party was busy charging in like meatheads, Orn was scanning enemies for weaknesses.

His Analytical Eye ability allows him to identify:

  • Monster weak points
  • Elemental vulnerabilities
  • Behavioral patterns that predict attacks

In Episode 2, we see the Hero Party struggle against a dungeon boss they previously "handled easily." The difference? Orn used to feed them the weak point coordinates. Now they're just... guessing.

Fatal Mistake Rating: 8/10 — Imagine firing your only intelligence analyst before a war.


3. Multi-Layer Enchantment — The Walking Buff Machine

Most enchanters can apply one, maybe two buffs at a time.

Orn can stack three or more enchantments simultaneously—on himself or allies. Speed boost, strength enhancement, magical resistance—all running at once without interference.

The Hero Party used to fight with permanent stat buffs they took for granted. Now they're fighting at base stats like scrubs. That +30% speed boost? Gone. The attack power enhancement? Vanished.

No wonder they're starting to regret it.

Fatal Mistake Rating: 9/10 — They literally nerfed themselves by kicking him out.


4. Spell-Fencer Combat — He Buffed Himself and Chose Violence

Here's the beautiful irony.

The party kicked Orn out because "he doesn't do enough damage." So what did Orn do? He started buffing himself instead of the ungrateful party.

His Spell-Fencer style combines:

  • Self-enchantment magic
  • High-speed swordsmanship
  • Tactical positioning based on Analytical Eye data

The result? A one-man army who can solo dungeons that the "elite" Hero Party struggles with. Every time they run into Orn casually clearing content they're dying to, the regret on their faces is delicious.

Fatal Mistake Rating: 9/10 — You don't want your support player switching to DPS out of spite.


5. Strategic Adaptability — The Ultimate "Jack of All Trades" Flex

The insult "Jack of All Trades, Master of None" was supposed to be a dig.

But Orn weaponized it.

His versatility means he can adapt to any situation. Need a healer? He can do emergency first aid. Need a tank? He can enchant himself with defensive buffs. Need burst damage? Spell-Fencer mode. Need crowd control? Analytical Eye + precise magic application.

The Hero Party was a group of specialists who fell apart the moment they faced something outside their comfort zone. Orn is a generalist who can cover every gap they left behind.

Fatal Mistake Rating: 10/10 — Flexibility beats specialization when you don't have a tactician to coordinate.


The Verdict: They're Cooked

Orn Doula standing powerful with enchanted sword while Hero Party watches

Five episodes in, and the Hero Party is already falling apart. Meanwhile, Orn is building a new crew of actually competent people and casually surpassing his former allies.

Is the show perfect? Not even close—Orn's personality is still flatter than a pancake. But the revenge fantasy elements? They're hitting different.

If you're the type who gets satisfaction from watching arrogant people suffer the consequences of their own hubris, The Jack-of-All-Trades delivers.

Oliver and his party made a fatal mistake. And every episode, they're reminded of it.

!TIP Streaming now on Crunchyroll. Check out our Episode 2 review for more on the Hero Party's downfall.

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